Poker Game & Teen Patti Rules: Maths of Bluffing in Poker

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There are some rules of mathematics that players can use to win the game. Apart from Teen Patti rules, there’s also poker mathematics which seems difficult at first glance but is easy. Let us tell you about its mathematical rules in simple and understandable language. With some basic knowledge, it becomes simple and helps to win the game. If you use poker math correctly in a poker game, you can find easy ways to improve your win rate. And become a stronger opponent. There’re some formulas and numbers that we will discuss in detail below:

Simple Bluff Formula

  • The breakeven percentage is the mathematical way of saying that if ‘A’ play works this amount it’s breakeven or we can say 0EV. In case it works less then it’s Negative EV. And if it works more then it’s a positive EV.
  • To run a bluff, we need a breakeven percentage, we can use our hand-reading skills to get an idea if the bluff will actually work enough to make it profitable. If you haven’t understood anything, let us tell you a simple formula given below-

                                       Breakeven %= Risk/ {Risk+ Reward}

  • In poker games, players consistently focus on risk & reward. It doesn’t matter whether you’ve visualized it like this before or not. You risk your money with every bet you make. These bets help you in winning the rewards.

2.Outright Profitable Bluffing

  • When playing poker, there are many instances where a bet can have a completely positive EV or negative EV. But in the context of the whole drama, it could also swing in the other direction. For example, a position where the flop cbet has a completely negative EV because your opponent does not fold enough given the breakeven %. But they’ll turn many turns and thus make the overall game positive EV.
  • You may be wondering how you can assess whether your opponent will actually fold more than the breakeven%. If you want, you can watch the full-length video on the software using the Flopzilla tool. By practicing this tool a lot, you can more accurately visualize how common ranges affect como flop formations.

3.Poker Math By Stake

  • We would like to suggest that you should remember some breakeven percentage. Whether you are playing a poker game live or virtual, the breakeven math percentage never changes. Below are the most common and useful breakeven % that a player should remember:

‘1/2 Pot’ equals ‘33% Breakeven’

‘2/3 Pot’ equals ‘40% Breakeven’

‘Full-Pot’ equals ‘50% Breakeven’

  • These’re some common bet sizes that a player can use after the flop. If a player decides to use a less standard size when bluffing, simply figure out the formula and do some quick math. It is advised that your own equity will outweigh other things. If you have a big draw you don’t need many times as much as a pure bluff.

4.Bluff Raising Math

  • Players can use the above math trick on the other street and for other actions. For instance, in the 66 examples, the villain calls our cbet. The turn is 4 Hearts, and bets into us for USD 12. Let’s say we’re considering a bluff up to USD 32. Here players can still use the breakeven % to figure out how often we need a villain to fold in order for this bluff raise to be profitable.
  • By raising to USD 32, players’ risk is USD 32 and the reward is the size of the pot before we raised. Let’s see below:

                                            USD 32 / {USD 32 + USD 26.50} = 55%

  • This means that if we can expect him to fold more than 55% of the time we should cheat. If not, we shouldn’t be likely to turn unless we really think about our sixth sense ahead of time.

Conclusion

So, poker math can undoubtedly be a simple winning trick that players can use while playing poker games. The simple bluff formula and outright profitable bluffing make it quite popular even among casual players. With these tricks, players can give tough competition to their opponents. Teen Patti rules are also important & improve the gaming skills of the players but with the rules of mathematics, it can do wonders.